Slow Down!

About a year ago my available playtime was seriously cut down as my wife gave birth to our first child; a beautiful Baby-Ffaffner! This has made my playing profile alter quite heavily towards the very casual/retired MMO’er.

I’ve been participating in Rift beta and therefore bought the damn thing hoping my “schedule would clear up”. It really didnt but still I’ve managed to squeeze in a few hours of Rift each week so far. By now you can probably imagine how little I actually play, and eventhough my time is very limited, I have one big gripe with this game: It’s WAAAAAAAY too fast! The speed I’m talking about is ofcourse the speed of levelling. You can’t friggin’ pass a wind in this game without being handed a considerable XP reward. Everything gives loads and loads of XP, and it really ruins the experience for me, that I can’t delve into different areas of the game without outlevelling other areas.

It’s not like I demand to be able to do every single quest and daily out there, but as a VERY casual player it surprises me, that I would run into this problem. As an example, I’ve decided not to move to next tier zones without having finished the current tier instance and possbily every story-quest there is. THis means that I have to almost stay away from ANY rift-hunting, as they yield so much XP, that I would either out-level or trivialize the quests I’m going for.

Right now I “park” my main at the end of a tier and play an alt instead. I have to wait until I can get a guild-group together to do the tier instance, before I can play him again, and I cant even take him out for a rift-spin because of the xp-rewards from killing mobs; even helping guildies out on my main can tip me over the level-top.

Another example is my alt. He is a butcher, which means every time I have to farm for my tradeskill I get LOADS of XP from killing mobs…there’s just now way of stopping that XP bar!!

In my opinion XP-gain could be easily reduced by 30% in Rift. It’s not like you would ever run out of stuff to level from. I still remember levelling in EQ1 which was simply a matter of grouping up, picking a camp and then killing mobs until the sun went down (and up again). In Rift Trion really made the perfect setting for a game with medium to low xp-gain. With dailies, rifts popping up everywhere and zonewide quests you could never run out of ways to level, even if you had finished every quest in a zone without getting a high enough level to move on. Sadly this isn’t the case. Now I have to bypass content I find interesting, because every single time I whip my eyelashes, inhales or scratches my arse theres a chunk of xp coming my way.

And don’t even get me started on this new World Event….how the hell can I in ANY way participate without outlevelling the quest-line I’m currently doing? You know, these questlines have stories attached to them, and I sure hate to give up in the middle of a good story.

I could go on bitching about how this lightspeed levelling also has a negative impact on the usefulness of crafted equipment, but I won’t…not yet.

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