Beerdrinkers and Spellraisers

The other day I was eating dinner with a friend of mine, who just finished his last paper getting a degree in IT-something-something. It had been hard work, and he told me he’d been drinking a few beers before going to sleep while finishing the paper. He told me that he calmed down, and was able to go to sleep in spite of the stressfulness of his situation. He ended his small tale with a shy smile and a “I never thought i’d be sitting drinking beer all by myself!”-comment. Ofcourse the last comment was all made in jest, as the guy doesnt have a drinking problem, but I still couldn’t shake the thought that; “Hey, I do that at least once a week!…or do I?”.


 Now, I’ve always loved the sweet taste of a fresh cold beer *insert Homer-drool*, and yes it would probably benefit my health (/Ffaffners wife says, “AND that gut of yours, sweetie!”) if I drank just a tad less beer, but in my frail estimate I would say that I DON’T have a drinking problem (/Ffaffners family and friends, “Ffaffy…we gotta talk”) other than enjoying a few imports whenever i feel like im in good company with family and friends, and this is exactly what got me thinking about my friends comment. I actually DO drink alone…, or let me rephrase that: I actually DO drink “alone”.

 

Whenever I log into the artificial worlds of Everquest 2 or any other MMO, I sit alone in front of my PC. What I do though is interact with a bunch of people via text, chat and interactive patterns first and foremost controlled by mechanics set in place by the developers of my current MMO. But no matter how “dead” the 1′s and 2′s inside my PC are, my interaction with these other peoples avatars is of a very social nature which in most cases borders beyond the limits of the current system used for this interaction. During a lengthy playsession I can come across many feelings and state of minds in my interaction with all these other avaters, both happiness, sadness, anger, frustration and relief. You could argue that these feeling also can be experienced while watching a movie or playing a singleplayer game, and that is true…but the difference is in the strength and impact of these feelings when interacting with “real” people sitting behind another terminal anywhere in the world. I’m gonna stop now before yappering on about the sociology of interpersonal communication mediated through a virtual world…mainly because it is not what this post is about, but most importantly because I know d*ck about this field apart from what I’ve experienced myself.

 

Bottomline is that the interaction feels very real, and I believe it to BE very much real.

 

As I mentioned, I like to open up a bottle of St. Feullien-beer when in good company, and good company is exactly what I usually find myself in when logging into my favourite MMO and say my hellos in guild-chat. I reckon it is the same feeling as walking into your favourite pub, or going to a friends house and he greets you with a glass of red wine. In my experience, I am not the only one who likes this kind of add-on to my MMO’ing, and as the enjoying of a moderate amount of alchohol is part of the culture in many countries, I would expect it to also show up when adults meet and interact in a virtual world.

 

In conclusion; enjoying a brew while playing around with your online-buddies is hardly the same as sitting alone drinking…it is actually very enjoyable (Unless the tank just came home from a wet afternoon during a televised soccer-match on the local pub! *eyes Sres*). To me this act comes very close to sitting around a table and having a cozy time talking to your friends.

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