Tag Archive for 'eq2'

Sentinel’s Fate Digital Download for none US customers

SOE have finally announced a Digital download version of Sentinel’s Fate will be available to none US customers. It seems that the download will be available from 2-3 sites and should be made available on February 16th.

I would say I’m surprised that it has taken SOE so long to announce this, but I’m actually more surprised they have announced it at all. We all know Sony Online Entertainment are not known for their concern for European Customer’s so someone somewhere must have spotted they were losing out on cash.

I’ll be buying my digital download when it’s available as it’s one less box I’ll have to find room for on my shelves.


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Alternative video guide to eq2 by neXus

My Everquest 2 guild neXus has a regular group night on a Monday and someone (I might have had a hand in it ;) ), suggested we video the sessions. In our guild we often throw out the rulebook when doing zones, either because we never found it in the first place or due to the fact we just think “to hell with it”.

We thought it could be amusing for the gaming world to see our antics in Everquest 2. The first of our group nights to be recorded was Ward of Elements a 2 group raid zone. The link to our video on livestream is below.

neXus do Ward of Elements

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Everquest II download changes a foot

A little on the late side compared to the blog that I got this information from, but it seems that EQ2 is about to undergo a change to reduce the download footprint for the initial download.

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The Farce that is StationCash

There I was, logging onto EQ2, as you do, and then a popup appeared, with some nice shiny pictures to grab my attention. I clicked the link, and had a quick look at the website (Here) and dismissed it as something for the “ebayer” friendly station exchange servers.

Obviously this wasn’t the case, it happens to be on all the servers.

At this moment in time, the items range from the pointless (fluff pets) to the unfair (exp potions), so as it stands, not really affecting game balance all that much… but this is quite possibly the start of something else altogether.

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